Curse of the corsair
WolverineSoft Studio - 2023 (non-profit)
Gameplay Trailer
Audio Lead/Sound Designer
Oversaw the creation of over 200 unique sound effects, 10 original music tracks, and over 100 in-engine audio events
Utilized advanced implementation tools in Wwise and Unity
Managed a team of 7 sound designers and composers and collaborated across departments with more than 40 developers
Maintained asset lists, spotting session/playtest feedback, and style documentation in Confluence; logged tasks and bugs in Jira
Hosted weekly mentorship sessions with industry professionals, sound design critiques, and studio mixing and recording sessions

Subtension
WolverineSoft Studio - 2023 (non-profit)
Gameplay Trailer
Sound Designer
Designed and Implemented 25 combat sound effects
Recorded, edited, and implemented 55 dialogue assets
Produced an original adaptive track and implemented using the Wwise interactive music system
Mastered the Subtension Original Soundtrack